 | This maneuver sets the stage for your entire flight in the judge's
eyes, so doing it well is important. Let's take a look at it one section at
a time.
 | The model MUST stand still
when released.
This requires a slow, steady idle if you are flying from pavement. One
of the "tricks of the trade" to help accomplish this is a
couple of degrees of toe-in (front of the wheels are closer together
than the rear) on the main landing gear -- works just like brakes. |
 | The throttle is smoothly, not suddenly,
advanced.
You need to ease the throttle forward in a steady motion. You
can't just firewall it and not expect to be downgraded. |
 | After the takeoff roll has started, the nose
wheel lifts off the ground (tail wheel for a conventional gear
airplane), and the aircraft assumes a climb attitude while still rolling
on its main wheels. When the aircraft reaches flying speed it should
gently lift off the ground and climb at a gradual angle. Sounds
simple enough, but you'd be surprised how many fliers have NEVER taken
off this way. They never apply elevator until the aircraft is well above
flying speed, then they apply LOTS of elevator. This causes the
aircraft to jump off the ground, getting the pilot a downgrade (see
Downgrade #3). One of the tricks that my first pattern coach taught me
was to apply a tiny bit of up-elevator before starting the takeoff roll
and holding it until the aircraft is climbing. The nose comes up gently
and the plane almost levitates itself off the ground. You'll be amazed
at how smoothly your plane will leave the ground. Of course, this works
best with tricycle gear airplanes. Note the following 5 words in the
maneuver description: climb at a gradual angle.
That means exactly what it says -- a shallow, gradual
angle, often as little as 10 degrees. When done properly, it looks
gorgeous!! |
 | The aircraft must not deviate in heading during
the takeoff.
Again, this means just what is says. The takeoff roll should be straight
with NO deviations from the centerline of the runway. This
can be difficult, especially with a tri-gear plane. Another little trick
we've learned is to decrease the amount of nose-gear
steering on a trike plane to achieve fewer excursions from the straight
and narrow during the takeoff run. The same is true following liftoff
until the completion of the maneuver. Keep the bird flying straight down
the extended centerline of the runway. If you have to crab to achieve
this, do it. The judges will be judging the TRACK of the
center of gravity of the airplane, not the ATTITUDE of the
fuselage relative to the line of flight. |
 | The takeoff is completed when the model is
approximately 2 meters (6 1/2 feet) from the ground.
This is one of the most often overlooked parts of the manuever
description, but it is one that costs many pilots a bunch of points. You
need to be 2 meters (6 1/2 feet) above the ground and call the maneuver
"Complete" before you start your turn away from the
runway! It's really not difficult, but many of us seem to go brain dead
when there are judges sitting behind us. Just remember -- if you can see
sky below your airplane, the maneuver is complete! |
 | Center of maneuver is liftoff.
Here's a real killer. Most sport pilots set their plane down directly in
front of them and then take off. WRONG-O, nitro breath!!! The
airplane is supposed to lift off
the ground on center, directly in front of the
pilot and judges! Obviously, if you start the takeoff
roll in front of you, it is impossible to lift off on center. So be sure
your caller places the airplane far enough downwind so
that the liftoff is centered. This will require some practice. |
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